> For the complete documentation index, see [llms.txt](https://docs.outerringmmo.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.outerringmmo.com/player-driven-economy/monetize.md).

# Monetize

**The game´s economy is real. It has its own monetary system and laws that the players themselves influence**. Players use Galactic Quadrants (GQ), the governance token, enabling them to interact with all major cryptocurrencies.&#x20;

The way to acquire tokens is diverse, ranging from **trading items, crafting (or creating) NFTs, selling them, or completing in-game objectives and quests.**&#x20;

Outer Ring has several methods of economic interaction:&#x20;

* **The Marketplace**, where you can directly acquire GQs, or NFTs from the game by purchasing them with other cryptocurrencies through a digital wallet.&#x20;
* **In-game shops**. Run by non-player characters who trade with players.
* Direct **in-game purchases**. &#x20;
* **Diverse in-game DEX in different zones** or planets, with liquidity pools filled with in-game resources, with the possibility of purchase, provide liquidity and subsequent arbitrage by the players.
* **Player-created shop**s, where players can trade items they have created themselves, directly interacting with other players.

<figure><img src="/files/nvrAJInuvh78iA7jIR3i" alt=""><figcaption></figcaption></figure>
